Commander (EDH) Brackets

In order to help communicate intents and power levels between players, I've devised the below as a point of reference, as official guidelines are somewhat grey and open to interpretation. This list is not final and will be updated over time.

Bracket 1 - Baseline

All cards, decks and strategies not listed below.

Bracket 2 - Commander Staples

Cards often considered must haves in the commander format, capable of punishing new/inexperienced players.

  • Lightning Greaves
  • Swiftfoot Boots
  • Whispersilk Cloak
  • Rhystic Study
  • Mystic Rhemora

Bracket 3 - Fast Mana and Tutors

Cards designed to optimise speed or performance. Net/Free Mana and draw rigging.

  • Lotus Petal
  • Simian Spirit Guide
  • Elvish Spirit Guide
  • Sol Ring
  • Mana Vault
  • Ancient Tomb
  • Rituals that net gain (Dark, Pyretic, Desperate, Seething Song, etc)
  • Mirage tutors (Mystical, Enlightened, Worldly, Vampiric)
  • Cheap to hand tutors (Demonic, Gamble)

Bracket 4 - "CEDH" Infinite Combos, Oppressive/Lockout Strategies

Typical 2-card win combos such as:

  • Kiki-Jiki + untap/flicker effects
  • Earthcraft + Squirrel Nest

Cards often capable of locking out specific players, or effects made one-sided by build arounds, such as:

  • Targeted/Mass Land Destruction & Mana Screw (Ultima, Blood Moon)
  • Typal Taxes (Lodestone Golem, Thalia Guardian of Thraben)

Bracket 5 - "CCEDH" Banned Cards (For power reasons)

Strong, often game defining/warping cards, banned in CEDH for a reason. 

  • Griselbrand
  • Primeval Titan
  • Sylvan Primordial
  • And the rest of the list

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